How to contribute
You can contribute in several ways, depending on your interest and bandwidth. Whether you want to volunteer for existing work or just submit an idea or report a bug, there are processes to follow. Learn about them here.
Don’t post any screenshots from app pages in GitHub issues. Always post a link for the Figma file or workspace that can be accessed only by other people from VTEX.
GitHub
Issues
GitHub is where contributions will happen. Access the Shoreline issues list to have a general view of what is happening and create new issues. Learn how to view and create issues in the video below.
Project
Access the Shoreline project to have a view of the existing issues organized by status, and also filtered views for Design tasks and Dev tasks.
- No status: Issues that still don’t have any discussion.
- Discussing: Issues that have any discussions going on, including defining solutions in design or code. Check the issue labels to understand the nature of the discussion (bug, proposal, idea, or question and feedback), its subject, and if designer or developer inputs are needed.
- Backlog: Issues in which the discussion was concluded, a maintainer approved the solution, and they are ready to be implemented by anyone who volunteers. Feel free to reach out to the maintainers through the GitHub issue if you want to volunteer. Keep in mind that when taking a task from the backlog, you are responsible for it. Make sure to communicate with the maintainers if you have any questions or need help.
- Active: Issues for which someone has already volunteered to implement the solution and is already working on the tasks.
- Done: Issues that a maintainer reviewed, approved the changes, and merged the PR.
Bug report
Reporting a bug means that you’ve found a potential problem with the library, in Figma or code, and want to share it with the community or even propose a solution for it.
Open an issue
Use the bug report template and answer questions like what is the context, the problem you are facing, and the evidence you have. If you already have a potential solution to this problem don’t forget to share it. Don’t worry if you aren’t sure about the issue! Share it and start a discussion as early as possible.
For bug fixes in Figma, propose a solution by creating a branch in the library with the name Fix [Component or Icon name].
Discussion
Get feedback through comments on the GitHub issue, on Figma, or by attending office hours. As you make progress, make sure to update your issue.
Definition
As the discussions and refinements occur, your issue can be classified by a maintainer as valid to be resolved or not. If it is valid, these are the following steps:
- Figma bugs: Prepare the handoff following the guidelines and post the files in the issue. A maintainer will review, approve, and merge the component or icon branch in the Figma library.
- Code bugs: A maintainer will review and approve the solution.
When the issue is in great shape and includes the necessary information and/or files to be implemented, it will be moved to the Backlog column by a maintainer.
Proposal
Submitting a proposal means that you’ve already created a solution for a problem and want to share it with the community.
Your proposal can have two origins:
- You have already created a solution for your context needs and want to start a discussion about it. Remember to question yourself before submitting the proposal if the solution brings significant value to Shoreline and its users.
- You find an existing issue with a
design wanted
ordev wanted
label and volunteer yourself to work on it. Before moving on with volunteering, ask yourself if you’re clear on the scope of the project, if the task is feasible for you to do, and if you would need to collaborate with someone else. Feel free to ask any questions!
If everything is clear, move on with submitting your proposal.
Open an issue
Use the proposal template and answer questions like the problem you are solving, your solution, and the references you had. If the proposal is related to an existing issue, remember to mention it. Don’t worry if your proposal is not finalized yet! Share it and start a discussion as early as possible.
For proposals in Figma, create a branch in the library with the name Add [Component or Icon name] or Update [Component or Icon name].
Discussion
You can get feedback through comments on the GitHub issue or by attending office hours. As you make progress, make sure to update your issue.
Definition
As the discussions and refinements occur, your issue can be classified by a maintainer as valid to be resolved or not. If it is valid, these are the following steps:
- Design proposal: Prepare the handoff following the guidelines and post the files in the issue. A maintainer will review, approve, and merge the component or icon branch in the Figma library.
- Code proposal: A maintainer will review and approve the solution.
When the issue is in great shape and includes the necessary information and/or files to be implemented, it will be moved to the Backlog column by a maintainer.
Question & Feedback
Asking a question or sending a feedback means that you have something to share with maintainers or the community that probably is bothering you. Feel free to reach us anytime you need!
Open an issue
Use the question template and answer important questions about your submission like how we can help, what have you tried, and any additional information. Don’t be shy! Share it and start a discussion as early as possible.
Discussion
You can get feedback through comments on the GitHub issue or by attending office hours. Make sure to share all the necessary information about the feature so the community can help giving insights and sharing their context as well. As you make progress, make sure to update your issue.
Definition
The idea here is that your issue act as a forum for discussion and resource for others that might have the same question. If the issue is resolved, a maintainer will close it.
Your question or feedback can be used as a reference for an idea for enhancement or potential bug fix. Then, it will follow the processes according to its nature.